GSLAM
3.0.0
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This is the complete list of members for FrameConnection, including all inherited members.
call(const std::string &command, void *arg=NULL) (defined in GObject) | GObject | virtual |
draw() (defined in GObject) | GObject | virtual |
fromByteArray(std::vector< uchar > &array) (defined in GObject) | GObject | virtual |
getChild2Parent(GSLAM::SIM3 &sim3) (defined in FrameConnection) | FrameConnection | virtual |
getChild2Parent(GSLAM::SE3 &se3) (defined in FrameConnection) | FrameConnection | virtual |
getInformation(double *info) (defined in FrameConnection) | FrameConnection | virtual |
getMatches(std::vector< std::pair< int, int > > &matches) (defined in FrameConnection) | FrameConnection | virtual |
getMatches() (defined in FrameConnection) | FrameConnection | |
matchesNum() (defined in FrameConnection) | FrameConnection | virtual |
setChild2Parent(GSLAM::SIM3 &sim3) (defined in FrameConnection) | FrameConnection | virtual |
setChild2Parent(GSLAM::SE3 &se3) (defined in FrameConnection) | FrameConnection | virtual |
setInformation(double *info) (defined in FrameConnection) | FrameConnection | virtual |
setMatches(std::vector< std::pair< int, int > > &matches) (defined in FrameConnection) | FrameConnection | virtual |
toByteArray(std::vector< uchar > &array) (defined in GObject) | GObject | virtual |
type() const (defined in FrameConnection) | FrameConnection | virtual |
~GObject() (defined in GObject) | GObject | virtual |