GSLAM
3.0.0
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This is the complete list of members for LoopDetector, including all inherited members.
call(const std::string &command, void *arg=NULL) (defined in GObject) | GObject | virtual |
draw() (defined in GObject) | GObject | virtual |
eraseMapFrame(const FrameID &frame) (defined in LoopDetector) | LoopDetector | virtual |
fromByteArray(std::vector< uchar > &array) (defined in GObject) | GObject | virtual |
insertMapFrame(const FramePtr &frame) (defined in LoopDetector) | LoopDetector | virtual |
obtainCandidates(const FramePtr &frame, LoopCandidates &candidates) (defined in LoopDetector) | LoopDetector | virtual |
obtainCandidates(const FramePtr &frame) (defined in LoopDetector) | LoopDetector | virtual |
toByteArray(std::vector< uchar > &array) (defined in GObject) | GObject | virtual |
type() const (defined in LoopDetector) | LoopDetector | virtual |
~GObject() (defined in GObject) | GObject | virtual |