GSLAM
3.0.0
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This is the complete list of members for Map, including all inherited members.
_frId (defined in Map) | Map | protected |
_ptId (defined in Map) | Map | protected |
call(const std::string &command, void *arg=NULL) (defined in GObject) | GObject | virtual |
clear() (defined in Map) | Map | virtual |
draw() (defined in GObject) | GObject | virtual |
eraseMapFrame(const FrameID &frameId) (defined in Map) | Map | virtual |
eraseMapPoint(const PointID &pointId) (defined in Map) | Map | virtual |
frameNum() const (defined in Map) | Map | virtual |
fromByteArray(std::vector< uchar > &array) (defined in GObject) | GObject | virtual |
getFid() (defined in Map) | Map | |
getFrame(const FrameID &id) const (defined in Map) | Map | virtual |
getFrames(FrameArray &frames) const (defined in Map) | Map | virtual |
getFrames() const (defined in Map) | Map | virtual |
getLoopDetector() const (defined in Map) | Map | virtual |
getPid() | Map | |
getPoint(const PointID &id) const (defined in Map) | Map | virtual |
getPoints(PointArray &points) const (defined in Map) | Map | virtual |
getPoints() const (defined in Map) | Map | virtual |
insertMapFrame(const FramePtr &frame) (defined in Map) | Map | virtual |
insertMapPoint(const PointPtr &point) | Map | virtual |
load(std::string path) (defined in Map) | Map | virtual |
Map() (defined in Map) | Map | |
obtainCandidates(const FramePtr &frame, LoopCandidates &candidates) (defined in Map) | Map | virtual |
obtainCandidates(const FramePtr &frame) (defined in Map) | Map | virtual |
pointNum() const (defined in Map) | Map | virtual |
save(std::string path) const | Map | virtual |
setLoopDetector(const LoopDetectorPtr &loopdetector) (defined in Map) | Map | virtual |
toByteArray(std::vector< uchar > &array) (defined in GObject) | GObject | virtual |
type() const (defined in Map) | Map | virtual |
~GObject() (defined in GObject) | GObject | virtual |
~Map() (defined in Map) | Map | virtual |